RANADINN 1.0.1 - unofficial bug-fix release
===========================================

Ranadinn is copyright 1988 Jeff Mather and is user-supported software:
see README.RAN.  This archive is the complete shareware game as
distributed (PC-SIG disk 1350) with two files changed, RANADINN.COM
and A.RAN.

What was wrong in 1.0
---------------------
1. Using a Crumble scroll on a piece of the onyx crown (or on the
   sceptre) printed the victory farewell and dropped you to DOS,
   whatever the number of pieces left.
2. The crown fragment in cave 6 on island 2 (the cave at 8,45) lies
   in a part of the cave that is walled off by rock and water.  No
   spell or item in the game removes either, so the fragment could
   never be destroyed.
Either bug alone made the game impossible to finish.

What 1.0.1 changes
------------------
RANADINN.COM, two bytes at file offset 0C834h:  after a crown piece is
destroyed and the hidden counter lowered, the program now continues
into the normal "object destroyed" code (the piece vanishes, play goes
on) instead of the ending.  When the counter reaches two the kingdom
is still razed, and when it reaches zero the ending still plays.

RANADINN.COM, title screen:  "IBM PC Version 1.0" is now
"IBM PC Version 1.0.1" so the two programs can be told apart.

A.RAN, cave 6 (area 36):  four water tiles at (33,53), (34,53),
(34,52) and (35,52) are now plains, opening a diagonal passage across
the lake in the south of the cave to the fragment's side.

Nothing else was touched.  Start a fresh game from the unzipped folder
rather than copying files into an existing game.

Running it
----------
Unzip into a folder and run RANADINN under DOSBox or DOSBox-X.
The game needs to write to A.RAN and PS.RAN, so do not run it from a
read-only location.  Walkthrough and maps: https://ponny.github.io/projects/ranadinn-guide/
